The Legacy Kollection of Mortal Kombat: A Near-Flawless Victory for the Combat Series Series
This iconic fighting game retains many hidden mysteries and the ability to amaze, more than 30 years after its initial debut in coin-op establishments. This latest compilation including the franchise's earliest days, which includes four original arcade titles, several home system versions, and spinoffs, goes beyond simply a faithfully reproduced set of legendary games along with lesser-known entries — it additionally serves as a rich documentary about the making of the renowned brand.
Being a long-time devotee of the franchise who has carefully followed its creation and evolution, there was numerous fresh aspects for me to learn and appreciate about the series.
What Defines the Historical Compilation
Mortal Kombat: Legacy Kollection is, like other vintage game anthologies from the creators at Digital Eclipse, part documentary, section playable historical record. The anthology contains emulated versions of the first arcade Mortal Kombat, Mortal Kombat 2, Mortal Kombat 3, and Mortal Kombat 4, along with home system and portable adaptations of certain releases. This compilation also features the series' ventures at spinoffs, like action games Mortal Kombat Mythologies: Sub-Zero and Mortal Kombat: Special Forces — two of the franchise's worst entries.
The Legacy Kollection thus isn't a highlight reel anthology, but a study of the series' formative period, when the creators at Midway and franchise originators the visionary developers were determining how to create a combat title, produced using film material of real actors, on the fly. Watching the documentary — that features historical videos, contemporary discussions, and digital copies of vintage posters, graphic novels, and including internal communications — it's astonishing to observe how the series transformed from humble beginnings to a international craze. It's truly remarkable to see a group of early video game creators, operating with virtually no plan or supervision, channel their pop-culture interests into creating a legendary video game series.
Educational Component
The educational segment of Mortal Kombat: Legacy Kollection charts the rise of the combat franchise and the developers' professional journeys at the currently closed Midway. It further illustrates how these identical developers contended with how to routinely one-up themselves, experiencing considerable pressure to repeat their success. It represents an intriguing historical record constructed using video recordings and film-based pictures and manual drawings, which showcase the DIY nature of the series' creation process and how personal recommendations helped circulate its mysteries and undisclosed elements of the series in its peak period in gaming halls. Told in bite-sized chunks, it's thoroughly enjoyable set of brief historical films that spans games, comics, films and even the comical physical events. The compilation also contains some unused moves and character sprites among its archived development assets.
Interactive Gaming
Distributed throughout the five-part documentary's timeline are prompts to play the games themselves. During specific moments, users can directly access a combat game session or one of its home console ports to rediscover its combat system and visual presentation, emulated nearly perfectly on contemporary systems.
I dedicated most of my time playing the arcade classics, especially Mortal Kombat, Mortal Kombat 2, and Ultimate Mortal Kombat 3. Many of the games here stand the test of time, particularly during one-on-one local play. But playing against the aforementioned game's AI-controlled opponents is a reminder of how crude and unjust the development approached in early Mortal Kombat games. Computer-directed fighters clearly employ dishonest tactics or are otherwise dumb as rocks. Lacking a human opponent — network gaming is included in the majority of included games, but too light on features — you'll be missing out.
Technical Presentation
The twenty-three accessible Mortal Kombat titles in the compilation, a combination of gaming hall, television, and mobile releases, are precisely simulated, though I have noticed a handful slight anomalies — mostly input lag and the occasional bug, particularly in Mortal Kombat 4. Even though the releases are primarily displayed authentically, the development team has included some smart user experience improvements and graphical adjustment settings. For instance, users can elect to display fighter-specific techniques on the display and select to activate infinite time to perform a Fatality. There are also options for accessing hidden fighters, eliminating the need to execute some esoteric trick to unlock them.
Graphically, the titles can be enjoyed with multiple filters and visual treatments. Mortal Kombat: Legacy Kollection includes remarkably accurate options that simulate the CRT monitors of gaming halls or domestic TVs, or the greenscale screen of a portable gaming device. A particularly nice touch is the setting to activate coin-op-inspired frames surrounding the screen, with the specific combat game you're playing accurately and softly reflecting against the artificial ebony plastic frames. It's remarkably visually appealing.
Bonus Elements
Players will discover multiple nice touches beyond the educational material and simulated classic games, featuring an audio component that enables players to reexperience the tunes of various combat titles absent the noise of fighters brutally eliminating opponents. Additionally included are combatant descriptions that include bios and the various bits of lore shown through the demo sequences of coin-op titles and endings.
Historical Preservation
A particularly notable inclusion for dedicated series enthusiasts is the opportunity to play a example of historically missing material in the form of Ultimate Mortal Kombat 3 Wavenet Edition. This specific release, a moderately improved edition of Ultimate Mortal Kombat 3, was an early attempt by Midway at head-to-head network battles in gaming halls. This network version of the game is virtually identical to UMK3, but included the option to compete against internet adversaries and contained several small bug fixes and balance. But the Wavenet update failed to achieve popularity, in part